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Water Weird - Alchemy Horizons: Baldur's Gate

Alchemy Horizons: Baldur's Gate (HBG) · common

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Water Weird

Creature — Elemental Weird, {3}{U}

Oracle Text

Whenever Water Weird deals combat damage to a player, put a +1/+1 counter on Water Weird if the top card of your library is a nonland card. Otherwise, you may mill a card. {1}{U}: Water Weird gets +1/-1 until end of turn.

Power Level

standardNot Legal
modernNot Legal
pioneerNot Legal
legacyNot Legal
vintageNot Legal
pauperNot Legal
premodernNot Legal
duel-commanderNot Legal
cedhNot Legal
commanderNot Legal

More Information

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