Vintage/Metagame/Matchup Matrix

Vintage Matchup Matrix

Head-to-head win rates for the top 16 archetypes by meta share. Sources: MTGO Challenge playoff brackets, TopDeck.gg paper event swiss rounds, and Gatherling community league rounds.

Window:

Sources: TopDeck.gg, mtgo · Data since Sep 2026 · 160 matches

↓ vs →Jewel ShopsRaker ShopsDimir Lurrus ControlLurrus POOrzhov InitiativeUnderworld BreachDredgeBlue TinkerOath of DruidsLurrus BreachCounter Vine4c Psychic FrogSphere ShopsDoomsdayLurrus Vault KeyGrixis Lurrus Control
Jewel Shops
60%5m3-2 (5 matches) — Low sample, 5–7 matches
~4m3-1 (4 matches) — Insufficient sample, so no win rate is shown
~3m2-1 (3 matches) — Insufficient sample, so no win rate is shown
67%6m4-2 (6 matches) — Low sample, 5–7 matches
~4m3-1 (4 matches) — Insufficient sample, so no win rate is shown
~3m2-1 (3 matches) — Insufficient sample, so no win rate is shown
~4m2-2 (4 matches) — Insufficient sample, so no win rate is shown
~3m1-2 (3 matches) — Insufficient sample, so no win rate is shown
~1m1-0 (1 match) — Insufficient sample, so no win rate is shown
~3m0-3 (3 matches) — Insufficient sample, so no win rate is shown
~4m2-2 (4 matches) — Insufficient sample, so no win rate is shown
~1m1-0 (1 match) — Insufficient sample, so no win rate is shown
~2m0-2 (2 matches) — Insufficient sample, so no win rate is shown
57%7m4-3 (7 matches) — Low sample, 5–7 matches
~1m1-0 (1 match) — Insufficient sample, so no win rate is shown
Raker Shops
40%5m2-3 (5 matches) — Low sample, 5–7 matches
~3m0-3 (3 matches) — Insufficient sample, so no win rate is shown
~2m1-1 (2 matches) — Insufficient sample, so no win rate is shown
~4m3-1 (4 matches) — Insufficient sample, so no win rate is shown
~4m3-1 (4 matches) — Insufficient sample, so no win rate is shown
—
~1m1-0 (1 match) — Insufficient sample, so no win rate is shown
~2m0-2 (2 matches) — Insufficient sample, so no win rate is shown
~1m0-1 (1 match) — Insufficient sample, so no win rate is shown
———
~2m1-1 (2 matches) — Insufficient sample, so no win rate is shown
~1m0-1 (1 match) — Insufficient sample, so no win rate is shown
—
Dimir Lurrus Control
~4m1-3 (4 matches) — Insufficient sample, so no win rate is shown
~3m3-0 (3 matches) — Insufficient sample, so no win rate is shown
0%5m0-5 (5 matches) — Low sample, 5–7 matches
~3m2-1 (3 matches) — Insufficient sample, so no win rate is shown
~4m3-1 (4 matches) — Insufficient sample, so no win rate is shown
~1m0-1 (1 match) — Insufficient sample, so no win rate is shown
—
~4m1-3 (4 matches) — Insufficient sample, so no win rate is shown
~1m1-0 (1 match) — Insufficient sample, so no win rate is shown
————
~2m1-1 (2 matches) — Insufficient sample, so no win rate is shown
—
Lurrus PO
~3m1-2 (3 matches) — Insufficient sample, so no win rate is shown
~2m1-1 (2 matches) — Insufficient sample, so no win rate is shown
100%5m5-0 (5 matches) — Low sample, 5–7 matches
~2m2-0 (2 matches) — Insufficient sample, so no win rate is shown
~3m1-2 (3 matches) — Insufficient sample, so no win rate is shown
~4m2-2 (4 matches) — Insufficient sample, so no win rate is shown
~1m1-0 (1 match) — Insufficient sample, so no win rate is shown
~2m2-0 (2 matches) — Insufficient sample, so no win rate is shown
~1m0-1 (1 match) — Insufficient sample, so no win rate is shown
~2m0-2 (2 matches) — Insufficient sample, so no win rate is shown
—
~1m0-1 (1 match) — Insufficient sample, so no win rate is shown
—
~3m1-2 (3 matches) — Insufficient sample, so no win rate is shown
—
Orzhov Initiative
33%6m2-4 (6 matches) — Low sample, 5–7 matches
~4m1-3 (4 matches) — Insufficient sample, so no win rate is shown
~3m1-2 (3 matches) — Insufficient sample, so no win rate is shown
~2m0-2 (2 matches) — Insufficient sample, so no win rate is shown
20%5m1-4 (5 matches) — Low sample, 5–7 matches
———
~1m1-0 (1 match) — Insufficient sample, so no win rate is shown
~1m1-0 (1 match) — Insufficient sample, so no win rate is shown
———
~2m1-1 (2 matches) — Insufficient sample, so no win rate is shown
—
Underworld Breach
~4m1-3 (4 matches) — Insufficient sample, so no win rate is shown
~4m1-3 (4 matches) — Insufficient sample, so no win rate is shown
~4m1-3 (4 matches) — Insufficient sample, so no win rate is shown
~3m2-1 (3 matches) — Insufficient sample, so no win rate is shown
80%5m4-1 (5 matches) — Low sample, 5–7 matches
~2m0-2 (2 matches) — Insufficient sample, so no win rate is shown
~2m2-0 (2 matches) — Insufficient sample, so no win rate is shown
~4m1-3 (4 matches) — Insufficient sample, so no win rate is shown
~2m1-1 (2 matches) — Insufficient sample, so no win rate is shown
~2m1-1 (2 matches) — Insufficient sample, so no win rate is shown
~2m2-0 (2 matches) — Insufficient sample, so no win rate is shown
~1m1-0 (1 match) — Insufficient sample, so no win rate is shown
~2m2-0 (2 matches) — Insufficient sample, so no win rate is shown
~2m1-1 (2 matches) — Insufficient sample, so no win rate is shown
—
Dredge
~3m1-2 (3 matches) — Insufficient sample, so no win rate is shown
—
~1m1-0 (1 match) — Insufficient sample, so no win rate is shown
~4m2-2 (4 matches) — Insufficient sample, so no win rate is shown
—
~2m2-0 (2 matches) — Insufficient sample, so no win rate is shown
~1m0-1 (1 match) — Insufficient sample, so no win rate is shown
~2m0-2 (2 matches) — Insufficient sample, so no win rate is shown
—
~1m1-0 (1 match) — Insufficient sample, so no win rate is shown
———
~1m1-0 (1 match) — Insufficient sample, so no win rate is shown
—
Blue Tinker
~4m2-2 (4 matches) — Insufficient sample, so no win rate is shown
~1m0-1 (1 match) — Insufficient sample, so no win rate is shown
—
~1m0-1 (1 match) — Insufficient sample, so no win rate is shown
—
~2m0-2 (2 matches) — Insufficient sample, so no win rate is shown
~1m1-0 (1 match) — Insufficient sample, so no win rate is shown
——
~1m1-0 (1 match) — Insufficient sample, so no win rate is shown
—
~2m1-1 (2 matches) — Insufficient sample, so no win rate is shown
——
~2m1-1 (2 matches) — Insufficient sample, so no win rate is shown
Oath of Druids
~3m2-1 (3 matches) — Insufficient sample, so no win rate is shown
~2m2-0 (2 matches) — Insufficient sample, so no win rate is shown
~4m3-1 (4 matches) — Insufficient sample, so no win rate is shown
~2m0-2 (2 matches) — Insufficient sample, so no win rate is shown
—
~4m3-1 (4 matches) — Insufficient sample, so no win rate is shown
~2m2-0 (2 matches) — Insufficient sample, so no win rate is shown
—
~1m0-1 (1 match) — Insufficient sample, so no win rate is shown
———
~1m1-0 (1 match) — Insufficient sample, so no win rate is shown
~2m1-1 (2 matches) — Insufficient sample, so no win rate is shown
—
Lurrus Breach
~1m0-1 (1 match) — Insufficient sample, so no win rate is shown
~1m1-0 (1 match) — Insufficient sample, so no win rate is shown
~1m0-1 (1 match) — Insufficient sample, so no win rate is shown
~1m1-0 (1 match) — Insufficient sample, so no win rate is shown
~1m0-1 (1 match) — Insufficient sample, so no win rate is shown
~2m1-1 (2 matches) — Insufficient sample, so no win rate is shown
——
~1m1-0 (1 match) — Insufficient sample, so no win rate is shown
————
~2m0-2 (2 matches) — Insufficient sample, so no win rate is shown
—
Counter Vine
~3m3-0 (3 matches) — Insufficient sample, so no win rate is shown
——
~2m2-0 (2 matches) — Insufficient sample, so no win rate is shown
~1m0-1 (1 match) — Insufficient sample, so no win rate is shown
~2m1-1 (2 matches) — Insufficient sample, so no win rate is shown
~1m0-1 (1 match) — Insufficient sample, so no win rate is shown
~1m0-1 (1 match) — Insufficient sample, so no win rate is shown
———
~1m1-0 (1 match) — Insufficient sample, so no win rate is shown
~1m0-1 (1 match) — Insufficient sample, so no win rate is shown
~3m1-2 (3 matches) — Insufficient sample, so no win rate is shown
—
4c Psychic Frog
~4m2-2 (4 matches) — Insufficient sample, so no win rate is shown
————
~2m0-2 (2 matches) — Insufficient sample, so no win rate is shown
—————
~1m0-1 (1 match) — Insufficient sample, so no win rate is shown
———
Sphere Shops
~1m0-1 (1 match) — Insufficient sample, so no win rate is shown
——
~1m1-0 (1 match) — Insufficient sample, so no win rate is shown
—
~1m0-1 (1 match) — Insufficient sample, so no win rate is shown
—
~2m1-1 (2 matches) — Insufficient sample, so no win rate is shown
——
~1m0-1 (1 match) — Insufficient sample, so no win rate is shown
~1m1-0 (1 match) — Insufficient sample, so no win rate is shown
———
Doomsday
~2m2-0 (2 matches) — Insufficient sample, so no win rate is shown
~2m1-1 (2 matches) — Insufficient sample, so no win rate is shown
———
~2m0-2 (2 matches) — Insufficient sample, so no win rate is shown
——
~1m0-1 (1 match) — Insufficient sample, so no win rate is shown
—
~1m1-0 (1 match) — Insufficient sample, so no win rate is shown
————
Lurrus Vault Key
43%7m3-4 (7 matches) — Low sample, 5–7 matches
~1m1-0 (1 match) — Insufficient sample, so no win rate is shown
~2m1-1 (2 matches) — Insufficient sample, so no win rate is shown
~3m2-1 (3 matches) — Insufficient sample, so no win rate is shown
~2m1-1 (2 matches) — Insufficient sample, so no win rate is shown
~2m1-1 (2 matches) — Insufficient sample, so no win rate is shown
~1m0-1 (1 match) — Insufficient sample, so no win rate is shown
—
~2m1-1 (2 matches) — Insufficient sample, so no win rate is shown
~2m2-0 (2 matches) — Insufficient sample, so no win rate is shown
~3m2-1 (3 matches) — Insufficient sample, so no win rate is shown
————
Grixis Lurrus Control
~1m0-1 (1 match) — Insufficient sample, so no win rate is shown
——————
~2m1-1 (2 matches) — Insufficient sample, so no win rate is shown
———————

Cells show the row archetype's win rate against the column archetype, over the selected window, with the number of matches behind it. Hover any cell for the record.

  • High sample (20+ matches)
  • Medium sample (8–19 matches)
  • Low sample (5–7 matches)
  • Insufficient sample (under 5 matches)

Bands are named for the size of the sample, not for confidence: even the strongest band carries a 95% interval around ±20 percentage points. Below 5 matches no win rate is shown at all. How these are calculated